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 Trackmania Turbo 
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Secret

Posts: 179
Post Re: Trackmania Turbo
doesn't make much sense to me either.

Quote:
since it was decided to put only one external camera


ah ok, that's understandable. wait no it isn't, you didn't explain the decision at all!

there's plenty of racing games on consoles with more than one external camera, it takes almost no effort to add into the game, and is an essential feature from all of the previous installments. the only effect not adding it into the game has, is to keep old players from buying it!

2016-03-31 Thu 17:16:52
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Driving God

Posts: 3226
Post Re: Trackmania Turbo
I also like some of the pro gaming tips from the loading screens
"Pro tip: Sponsor yourself by playing with a fast food bucket on your head"

Also, the 4th track of the game already consists of purely a series of hairpins. Great! I've campaigned for that for years and if I had built the campaign it would have been like that too. Or maybe in the 1st track :mrgreen:

2016-04-02 Sat 00:40:25
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Darkhawk

Posts: 691
Post Re: Trackmania Turbo
Zooz wrote:
I also like some of the pro gaming tips from the loading screens
"Pro tip: Sponsor yourself by playing with a fast food bucket on your head"

Also, the 4th track of the game already consists of purely a series of hairpins. Great! I've campaigned for that for years and if I had built the campaign it would have been like that too. Or maybe in the 1st track :mrgreen:


Hehe yeah and many tracks later in the campaign feel way too easy for their position like the overall Multilap tracks. I don't even get why they decided to put multilaps in..


EDIT: Haha now ESL is trying to get on the TMT boat aswell.. I highly doubt they can find many players on consoles though..

2016-04-02 Sat 09:18:57
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Driving God

Posts: 3226
Post Re: Trackmania Turbo
apparently Valley is in Russia now. Seems legit - slow cars that don't handle well, lots of dirt, driving on the wrong side of the road, scraping guardrails and crashes...

2016-04-02 Sat 19:58:35
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Darkhawk

Posts: 691
Post Re: Trackmania Turbo
Zooz wrote:
apparently Valley is in Russia now. Seems legit - slow cars that don't handle well, lots of dirt, driving on the wrong side of the road, scraping guardrails and crashes...


Well they now have the perfect tool for kids to learn for adulthood xD

2016-04-02 Sat 21:22:45
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Driving God

Posts: 3226
Post Re: Trackmania Turbo
I rendered a vid, I could get WR on this map because there is some stupid random trick: https://www.youtube.com/watch?v=pzzOe60Q2OA

2016-04-03 Sun 17:26:45
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Posts: 119
Post Re: Trackmania Turbo
Hi Guys im back :vict:

what happend to canyon/tm after i ragequitted ( :( )years ago?

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2016-04-03 Sun 19:39:22
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Driving God

Posts: 3226
Post Re: Trackmania Turbo
Not much, people were uninterested in TM2 competitions and so things moved back to TMU, but there hasn't been an ET tournament there either for a while now.

2016-04-03 Sun 19:44:57
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Darkhawk

Posts: 691
Post Re: Trackmania Turbo
Welcome back Phaeton.

Yeah well ESL started to focus on Tm2 Stadium after Canyon was getting inactive shortly after Release and ET tried to do some cups there and on Valley but there weren't really many teams and stuff to have a interesting competition so they closed the TM2 Section and went back to TMUF for a while until the last UL (?) after which they also stopped doing leagues since there weren't enough admins to organize stuff and many people left the game for good anyway.

So yeah both tmuf and tm2 except stadium are pretty dead.

2016-04-03 Sun 20:00:41
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Driving God

Posts: 3226
Post Re: Trackmania Turbo
*scrapes inside wall with front wheel*
*roof-mounted rear spoiler bends*
*no speed loss*

2016-04-03 Sun 23:45:26
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Driving God

Posts: 3226
Post Re: Trackmania Turbo
if anyone else bought this shitty console game for PC you can add me, i'm zooz__

The 19th track also consists of U-turns. This game is better than I thought

2016-04-03 Sun 23:50:34
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pls

Posts: 1703
Post Re: Trackmania Turbo
lol

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2016-04-04 Mon 01:17:31
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Darkhawk

Posts: 691
Post Re: Trackmania Turbo
It's White Series, what do you want? :P

gah i hate those multilap tracks.. Some are really awful!

2016-04-04 Mon 11:47:28
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pls

Posts: 1703
Post Re: Trackmania Turbo
go guys lets all play canyon and stadium again xd

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When you realise that you were born to succeed...
When you realise that you were born to never give up...
You realise you were born to Win.

2016-04-04 Mon 19:06:27
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Posts: 119
Post Re: Trackmania Turbo
So i just found out that there is a trial version of TmT, where you can play Canyon offline and online an hour. You can find it in the Uplay store. And well i kinda like it... i guess... :? The only bad think are those missing Dedi-Records... I dont need a fancy name or fancy Carmodels or those names in the campaign.

Or did i forgot something? :S

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CMC Veteran since 01.06.2012 <3

Roses are red
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2016-04-04 Mon 20:04:52
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Darkhawk

Posts: 691
Post Re: Trackmania Turbo
Phaeton wrote:

Or did i forgot something? :S



- missing camera options ( cam 1 for more overview and cam 7 for screenshottaking as example)

- no leaderboards and downloadable replays from other players ingame

- only hosted Nadeo servers which are inactive when nobody is on them.

- not being able to name tracks

And those are just the points i had in mind :P

2016-04-04 Mon 20:42:20
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Driving God

Posts: 3226
Post Re: Trackmania Turbo
something like dedimania is not possible because everythign is hosted by Nadeo. Also no team mode or competitions pretty much.

2016-04-04 Mon 22:35:37
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Statistical Boss

Posts: 3712
Post Re: Trackmania Turbo
My god, I just don't understand Nadeo... They had so much good going on, and they decided to just throw it all away. It's a shame.

I would've never thought I'd say it, and I hate to say it, but I'm not going to buy the game. You can find me playing Geoguessr these days... ;)

2016-04-10 Sun 10:48:56
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Darkhawk

Posts: 691
Post Re: Trackmania Turbo
and me in Diablo 3 :P

already deleted TMT again from my harddrive. And this is something i never did with a TM game before. I usually keep them installed but this thing is not worth the space...


I guess i wait for Maniaplanet 4.0 and Lagoon Release for it. I'm really looking forward for the tracks people can make without the 8500 copper limit.

2016-04-10 Sun 11:09:25
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Driving God

Posts: 3226
Post Re: Trackmania Turbo
I'm still playing it, it's fun to go through the campaign and try to get top times on the maps, which are really quite well designed so far. But besides that there's not too much use for this game.

2016-04-10 Sun 15:26:06
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